// Drag Object// an object that makes an unlimited number DynLayers draggable// 19991010// Copyright (C) 1999 Dan Steinman// Distributed under the terms of the GNU Library General Public License// Available at http://www.dansteinman.com/dynapi/function Drag() {	this.obj = null	this.array = new Array()	this.dropTargets = new Array()	this.active = false	this.offsetX = 0	this.offsetY = 0	this.zIndex = 0	this.resort = true	this.add = DragAdd	this.addTargets = DragAddTargets	this.checkTargets = DragCheckTargets	this.targetHit == null	this.remove = DragRemove	this.setGrab = DragSetGrab	this.mouseDown = DragMouseDown	this.mouseMove = DragMouseMove	this.mouseUp = DragMouseUp	this.onDragStart = new Function()	this.onDragMove = new Function()	this.onDragEnd = new Function()	this.onDragDrop = new Function()}function DragAdd() {	for (var i=0; i<arguments.length; i++) {		var l = this.array.length		this.array[l] = arguments[i]		this.array[l].dragGrab = new Array(0,this.array[l].w,this.array[l].h,0)		this.zIndex += 1	}}function DragAddTargets() {	for (var i=0; i<arguments.length; i++) {		var l = this.dropTargets.length		this.dropTargets[l] = arguments[i]		this.dropTargets[l].dragGrab = new Array(0,this.dropTargets[l].w,this.dropTargets[l].h,0)	}}function DragSetGrab(dynlayer,top,right,bottom,left) { 	dynlayer.dragGrab = new Array(top,right,bottom,left)}function DragRemove() {	for (var i=0; i<arguments.length; i++) {		for (var j=0; j<this.array.length; j++) {			if (this.array[j]==arguments[i]) {				for (var k=j;k<=this.array.length-2;k++) this.array[k] = this.array[k+1]				this.array[this.array.length-1] = null				this.array.length -= 1				break			}		}	}}function DragMouseDown(x,y) {	for (var i=this.array.length-1;i>=0;i--) {		var lyr = this.array[i]		if (checkWithinLayer(x,y,lyr)) {			this.obj = this.array[i]			this.offsetX = x-this.obj.x			this.offsetY = y-this.obj.y			this.active = true			break		}	}	if (!this.active) return false	else {		if (this.resort) {			this.obj.css.zIndex = this.zIndex++			for (var j=i;j<=this.array.length-2;j++) this.array[j] = this.array[j+1]			this.array[this.array.length-1] = this.obj		}		this.onDragStart(x,y)		return true	}}function DragMouseMove(x,y) {	if (!this.active) return false	else {		this.obj.moveTo(x-this.offsetX,y-this.offsetY)		this.onDragMove(x,y)		return true	}}function DragMouseUp(x,y) {	if (!this.active) return false	else {		this.active = false		if (this.checkTargets()) this.onDragDrop()		this.onDragEnd(x,y)		return true	}}function DragCheckTargets() {	for (i in this.dropTargets) {		var lyr = this.dropTargets[i]		if (checkWithinLayer(lyr.x,lyr.y,this.obj) ||		checkWithinLayer(lyr.x+lyr.w,lyr.y,this.obj) ||		checkWithinLayer(lyr.x,lyr.y+lyr.h,this.obj) ||		checkWithinLayer(lyr.x+lyr.w,lyr.y+lyr.h,this.obj) ||		checkWithinLayer(this.obj.x,this.obj.y,lyr) ||		checkWithinLayer(this.obj.x+this.obj.w,this.obj.y,lyr) ||		checkWithinLayer(this.obj.x,this.obj.y+this.obj.h,lyr) ||		checkWithinLayer(this.obj.x+this.obj.w,this.obj.y+this.obj.h,lyr)) {			this.targetHit = lyr			return true		}	}	return false}function checkWithin(x,y,left,right,top,bottom) {	if (x>=left && x<right && y>=top && y<bottom) return true	else return false}function checkWithinLayer(x,y,lyr) {	if (checkWithin(x,y,lyr.x+lyr.dragGrab[3],lyr.x+lyr.dragGrab[1],lyr.y+lyr.dragGrab[0],lyr.y+lyr.dragGrab[2])) return true	else return false}// automatically define the default "drag" Drag Objectdrag = new Drag()